gameevent_properties
This table contains the start/endtime for auto events.
Structure
| Field | Type | Default | Comment |
|---|---|---|---|
| entry | tinyint(3) | key | |
| min_build | smallint(6) | 12340 | key |
| max_build | smallint(6) | 12340 | |
| start_time | timestamp | NULL | |
| end_time | timestamp | NULL | |
| occurence | bigint(20) | 5184000 | |
| length | bigint(20) | 2592000 | |
| holiday | mediumint(8) | 0 | |
| description | varchar(255) | ||
| world_event | tinyint(3) | 0 | |
| announce | tinyint(3) | 2 |
entry
The entry ID of the event.
min_build
First client build the row is valid for. A row is used when the build of the server lies between min_build and max_build. The dumps of the newer clients only add a row where occurence, length, holiday or the world event flag differ.
max_build
Last client build the row is valid for.
start_time
the absolute start time. Events will never start before.
end_time
the absolute end time. Events will never start after.
occurence
Delay in minutes between occurences of the event.
length
Length in minutes of the event.
holiday
The holiday id from dbc.
description
The name/description of the event.
world_event
0 = normal event 1 = world event
announce
0 = no announce 1 = announce 2 = custom - not used