Command Tables
.account
Subcommand | Access | Description | Usage |
---|---|---|---|
create | a | Creates an account | .account create (account_name) (password) |
ban | a | Bans account. | .account ban (account_name) (duration) (reason_text) |
changepw | 0 | Change your own password | .account changepw (current_pw) (new_pw) (new_pw) |
level | z | Sets gm level on account. Pass it username and 0,1,2,3,az, etc. | .account level (acc_id) (level) |
mute | a | Mutes account for (timeperiod). | .account mute (acc_id) |
unban | z | Unbans account. | .account unban (account_name) |
unmute | a | Unmutes account (x) | .account unmute (acc_id) |
.achieve
Subcommand | Access | Description | Usage |
---|---|---|---|
complete | m | completes achievements id | .achieve complete (id) |
criteria | m | completes the specified achievement criteria | .achieve criteria (id) |
reset | m | resets achievements id | .achieve reset (id) |
.admin
Subcommand | Access | Description | Usage |
---|---|---|---|
castall | z | Makes all players online cast spell (x). | .admin castall (spell id) |
dispelall | z | Dispels all negative (or positive w/ 1) auras on all players. | .admin dispelall (spell id) |
masssummon | z | Summons all online players to your location | .admin masssummon (optional h or a for Horde/Alliance) |
playall | z | Plays a sound to everyone on the realm. | .admin playall (sound_id) |
announcements
.announce
Access: u
Description: Sends Msg To All
Usage: .announce (text to announce)
.arena
Subcommand | Access | Description | Usage |
---|---|---|---|
createteam | e | Creates arena team with (type) (name) for targeted player. | .arena createteam (type) (name) |
setteamleader | e | Sets the arena team leader for (type) for targeted player (if he is a member of a arena team with type. | .arena setteamleader(type) |
resetallratings | z | Resets all arena teams to their default rating | .arena resetallratings |
types
2 = 2v2
3 = 3v3
5 = 5v5
.wannounce
Access: u
Description: Sends Widescreen Msg To All
Usage: .wannounce (text to announce)
.ban and .unban
.ban Subcommand | Access | Description | Usage |
---|---|---|---|
all | a | Bans account, ip, and character. | .ban all (char_name) (duration) (reason_text) |
character | b | Bans character. | .ban character (char_name) (duration) (reason_text) |
ip | m | Adds an address to the IP ban table. | .ban ip (ip_address) (duration) (reason_text) |
.unban Subcommand | Access | Description | Usage |
character | b | Unbans character. | .unban character (char_name) |
ip | m | Deletes an address from the IP ban table. | .unban ip (ip_address) |
Note: The (duration) for the ban commands includes a value and the types: (h)hours, (d)days, (w)weeks, (m)months, (y)years, default minutes For example: .ban char (char_name) 30 = bans char for 30 minutes .ban char (char_name) 15d = bans char for 15 days .ban char (char_name) 1w = bans char for 1 week
.battleground
Subcommand | Access | Description | Usage |
---|---|---|---|
forceinitqueue | z | Forces initialization of all battlegrounds with active queue. | .battleground forceinitqueue |
getqueue | z | Gets common battleground queue information. | .battleground getqueue |
info | e | Displays information about current battleground. | .battleground info |
leave | e | Leaving the current battleground. | .battleground leave |
menu | e | Shows BG Menu | .battleground menu |
pause | e | Pauses current battleground match. | .battleground pause |
playsound | e | Plays sound_id to all characters in the current bg. | .battleground playsound (sound_id) |
start | e | Starts current battleground match. | .battleground start |
setscore | e | Sets battleground score. 2 Arguments. | .battleground setscore (Teamid) (Score) |
setstatus | e | NYI | .battleground setstatus (status) |
setworldstate | e | Var can be in hex. WS Value. | .battleground setworldstate (var) |
setworldstates | e | Var can be in hex. WS Value. | .battleground setworldstate (var) |
.char
Subcommand | Access | Description | Usage |
---|---|---|---|
add | m | Shows .character add commands | .character add |
set | m | Shows .character set commands | .character set |
list | m | Shows .character list commands | .character list |
clearcooldowns | m | Clears all cooldowns for your class | .character clearcooldowns |
demorph | m | Demorphs targeted character from morphed model | .char demorph |
levelup | m | Adds x level to targeted character. | .char levelup (levels) |
removeauras | m | Removes all auras from target | .character removeauras |
removesickness | m | Removes resurrection sickness from the target | .char removesickness |
learn | m | Learns spell to targeted character. | .char learn (spell_id) |
unlearn | m | Unlearns spell of targeted character. | .char unlearn (spell_id) |
learnskill | m | Learns skill targeted character. | .char learnskill (skill_id) (optional) (value) (maxvalue) |
advanceskill | m | Advances skill line x times.. | .char advanceskill (skill_id) (amount, optional, default = 1) |
removeskill | m | Removes skill_id of the targeted character. | .char removeskill (skill_id) |
increaseweaponskill | m | Increase equipped weapon skill x times (defaults to 1). | .char increaseweaponskill (count) |
resetreputation | n | Resets reputation to character start level. | .char resetreputation |
resetspells | n | Resets all spells to starting spells of targeted player. DANGEROUS. | .char resetspells |
resettalents | n | Resets all talents of targeted player to that of their current level. DANGEROUS. | .char resettalents |
resetskills | n | Resets all skills of targeted character. | .char resetskills |
removeitem | m | Removes item x count y from targeted char inventory. | .char removeitem (item_entry) (count) |
advanceallskills | m | Advances all skills (x) points. | .char advanceallskills (skill_level) |
.char add
Subcommand | Access | Description | Usage |
---|---|---|---|
copper | m | Adds amount of copper (x) the selected target. | .char add copper (copper) |
silver | m | Adds amount of silver (x) the selected target. | .char add silver (silver) |
gold | m | Adds amount of gold (x) the selected target. | .char add gold (gold) |
honorpoints | m | Adds x amount of honor points/currency | .char add honorpoints (points) |
honorkills | m | Adds x amount of honor kills | .char add honorkills (kills) |
item | m | Adds item x count y to targeted char inventory. | .char add item (item_entry) (count) |
itemset | m | Adds item set to targeted char inventory. | .char add itemset (itemset_id) |
.char set
Subcommand | Access | Description | Usage |
---|---|---|---|
allexplored | m | Reveals the unexplored parts of the map. | .char set allexplored |
gender | m | Changes gender of target. 0=male, 1=female. | .char set gender (gender) |
itemsrepaired | n | Sets all items repaired for selected player | .char set itemsrepaired |
level | m | Sets level of selected target to (x). | .char set level (x) |
name | m | Renames character x to y. | .char set name (current_name) (new_name) |
phase | m | Sets phase of selected player | .char set phase (phase) |
speed | m | Sets speed of the selected target to (x). | .char set speed (speed) |
name | m | Renames character x to y. | .char set name (current_name) (new_name) |
standing | m | Sets standing of faction x to y. | .char set standing(faction) (standing) |
talentpoints | m | Sets available talent points of the target. | .char set talentpoints (amount) |
title | m | Sets pvp title for target | .char set title (hex) |
forcerename | m | Forces char x to rename on next login | .char set forcerename (char_name) |
customize | m | Allows char x to customize on next login | .char set customize (char_name) |
factionchange | m | Allows char x to change the faction on next login | .char set factionchange (char_name) |
racechange | m | Allows char x to change the race on next login | .char set racechange (char_name) |
.char list
Subcommand | Access | Description | Usage |
---|---|---|---|
skills | m | Gets all the skills from targeted player. | .char list skills |
standing | m | Gets standing of faction from targeted character. | .char list standing (faction_id) |
items | m | Shows items of selected Player | .char list items |
kills | m | Shows kills of selected Player | .char list kills |
instances | z | Shows persistent instances of selected Player | .char list instances |
.cheat
Subcommand | Access | Description | Usage |
---|---|---|---|
list | m | Shows active cheats of targeted character. | .cheat list |
taxi | m | Toggles TaxiCheat on selected player. | .cheat taxi |
cooldown | m | Toggles CooldownCheat on selected player. | .cheat cooldown |
casttime | m | Enables no cast time cheat. | .cheat casttime |
power | m | Disables mana consumption etc. | .cheat power |
god | m | Sets god mode, prevents you from taking damage. | .cheat god |
fly | m | Sets fly mode | .cheat fly |
aurastack | m | Enables aura stacking cheat. | .cheat aurastack |
itemstack | m | Enables item stacking cheat. | .cheat itemstack |
triggerpass | m | Ignores area trigger prerequisites. | .cheat triggerpass |
.commands
Access: h
Description: Shows Commands
Usage: .commands
.debug
Subcommand | Access | Description | Usage |
---|---|---|---|
dumpscripts | d | Dumps aispells to a new table creature_ai_scripts_(mapid) | .debug dumpscripts (mapid) |
sendcreaturemove | d | Requests the target creature moves to you using movement manager. | .debug sendcreaturemove |
dopctdamage | z | Do percent damage to creature target | .debug dopctdamage (percent damage) |
setscriptphase | z | ScriptPhase test | .debug setscriptphase (script phase) |
aicharge | z | AiCharge test | .debug aicharge |
aiknockback | z | AiKnockBack test | .debug aiknockback |
aijump | z | AiJump test | .debug aijump |
aifalling | z | AiFalling test | .debug aifalling |
movetospawn | z | Move target to spwn | .debug movetospawn |
position | z | Show position | .debug position |
setorientation | z | Sets orientation on npc | .debug setorientation (orientation) |
infront | d | .debug infront | |
showreact | d | .debug showreact (ai raction) | |
aimove | d | .debug aimove (move) (run) (time) (method) | |
dist | d | Shows distance between you and target | .debug dist |
face | d | .debug face | |
dumpstate | d | Dumps server state to chat | .debug dumpstate |
moveinfo | d | Shows movement info aof selected target | .debug moveinfo |
landwalk | d | .debug landwalk | |
waterwalk | d | Enables/disables Waterwalk for selected target | .debug waterwalk |
castspell | d | Casts spell on selected target. | .debug castspell (spellid) |
castself | d | Selected target casts spell (spellId) on itself. | .debug castself (spellId) |
castspellne | d | Casts spell on target (only plays animations, doesnt handle effects or range/facing/etc. | .debug castspellne (spellid) |
aggrorange | d | Shows aggro Range of the selected Creature. | .debug aggrorange |
knockback | d | Knocks selected target back (default target you). | .debug knockback (value) |
fade | d | calls ModThreatModifyer(). | .debug fade (value) |
threatMod | d | calls ModGeneratedThreatModifyer(). | .debug threatMod (value) |
calcThreat | d | calculates threat. | .debug calcThreat (dmg) (spellId) |
threatList | d | returns all AI_Targets of the selected Creature. | .debug threatList |
gettptime | d | grabs transporter travel time | .debug gettptime |
dumpcoords | d | Dumps coords to db or file (needs to be checked) | .debug dumpcoords |
sendpacket | d | Sending opcodes to you | .debug (opcode ID), (data) |
sqlquery | d | .debug sqlquery (sql query) | |
rangecheck | d | Checks the yard range and internal range between the player and the target. | .debug rangecheck |
setallratings | d | Sets rating values to incremental numbers based on their index. | .debug setallratings |
testlos | d | tests los | .debug testlos |
testindoor | d | tests indoor | .debug testindoor |
getheight | d | Gets height | .debug getheight |
deathstate | d | returns current deathstate for target | .debug deathstate |
sendfailed | d | ||
playmovie | d | Triggers a movie for a player | .debug playmovie (movie_id) |
auraupdate | d | (SpellID) (Flags) (StackCount) (caster guid = player target) | |
auraremove | d | (VisualSlot) | |
spawnwar | d | Spawns desired amount of npcs to fight with eachother | .debug spawnwar (number) (npc_entry) |
updateworldstate | d | Sets the specified worldstate field to the specified value | .debug updateworldstate |
initworldstates | d | (re)initializes the worldstates. | |
clearworldstates | d | Clears the worldstates | .debug clearworldstates |
pvpcredit | m | Sends PVP credit packet, with specified rank and points | .debug pvpcredit |
calcdist | d | Displays distance between your current position and (x) (y) (z) | .debug calcdist |
dumpmovement | d | Dump movement | .debug dumpmovement |
movefall | d | Makes the creature fall to the ground | .debug movefall |
.event
Subcommand | Access | Description | Usage |
---|---|---|---|
list | m | Shows available event id’s | .event list |
start | m | Starts event by event_id | .event start (id) |
stop | m | Stops active event by id | .event stop (id) |
reset | m | Resets forced flags for an event | .event reset (id) |
reload | m | Reloads all events from database | .event reload |
.getskilllevel
Access: m
Description: Gets the current level of a skill
Usage: .getskilllevel (skill id)
.gm
Subcommand | Access | Description | Usage |
---|---|---|---|
active | t | Set/Remove (GM) tag. | .gm active |
allowwhispers | c | Allows whispers from player while in .gm on mode. | .gm allowwhispers |
announce | u | Send an announce to all online GMs | .gm announce (your announce) |
blockwhispers | c | Blocks whispers from player revert .gm allowwhispers mode. | .gm blockwhispers |
devtag | 1 | Set/Remove (DEV) tag. | .gm devtag |
list | 0 | Shows active GM’s | .gm list |
logcomment | t | Adds a comment to the gm log | .gm log (Your comment) |
.gmticket
Subcommand | Access | Description | Usage | MyMaster |
---|---|---|---|---|
get | c | Gets GM Ticket list. | .gmticket get | Yes |
getId | c | Gets GM Ticket by ticket ID. | .gmticket getId (ticket_id) | Yes |
delId | c | Deletes GM Ticket by ticket ID. | .gmticket delId (ticket_id | Yes |
(strike)list(/strike) | c | Lists all active GM Tickets. | .gmticket list | |
(strike)get(/strike) | c | Gets GM Ticket with ID x. | .gmticket get (ticket_id) | |
(strike)remove(/strike) | c | Removes GM Ticket with ID x. | .gmticket remove (ticket_id) | |
(strike)deletepermanent(/strike) | z | Deletes GM Ticket with ID x permanently. | .gmticket deletepermanent (ticket_id) | |
(strike)assign(/strike) | c | Assigns GM Ticket with id x to GM y (if empty to your self). | .gmticket assign (ticket_id) (gm_name) | |
(strike)release(/strike) | c | Releases assigned GM Ticket with ID x. | .gmticket release (ticket_id) | |
(strike)comment(/strike) | c | Sets comment x to GM Ticket with ID y. | .gmticket comment (comment_text) (ticket_id) | |
toggle | z | Toggles the ticket system status. | .gmticket toggle | Yes |
.gobject
Subcommand | Access | Description | Usage |
---|---|---|---|
select | o | Selects the nearest GameObject to you | .gobject select |
selectguid | o | Selects the GO with GUID | .gobject selectguid (guid) |
delete | o | Deletes selected GameObject | .go delete |
spawn | o | Spawns a GameObject by entry ID | .gobject spawn (entry_id) |
info | o | Gives you information about selected GO | .gobject info |
damage | o | Damages the GO for the specified hitpoints | .gobject damage (hitpoints) |
rebuild | o | Rebuilds the selected GO. | .gobject rebuild |
open | o | Opens/Closes the selected GO. | .go open |
enable | o | Enables the selected GO for use. | .gobject enable |
export | o | Exports the current GO selected | .gobject export |
movehere | g | Moves selected GO to your position | .gobject movehere |
rotate | g | Rotates the selected GO (x-, y-,o-axis). Default o. | .go rotate o (setting the rotation of GO = rotation of player) |
.gobject set
Subcommand | Access | Description | Usage |
---|---|---|---|
state | o | Sets the state byte of the selected GO | .gobject set state (state_bytes) |
flag | o | Sets the flags of the GO | .gobject set flag (flags) |
faction | o | Sets the faction of the GO | .gobject set faction (faction_id) |
phase | o | Phase selected GameObject | .gobject set phase (phase_num) |
scale | o | Sets scale of selected GO. (1 is normal) | .gobject set scale (scale) |
animprogress | o | Sets anim progress | .gobject set animprogress |
go* (teleport)
Subcommand | Access | Description | Usage |
---|---|---|---|
gocreature | v | Teleports you to the creature with spawn id x. | .gocreature (spawn_id) |
gogameobject | v | Teleports you to the gameobject with spawn ID | .gogameobject (spawn_id) |
gostartlocation | m | Teleports player target to names starting location | .gostartlocation (race_name) |
gotrig | v | Teleports you to the chosen area trigger position. | .gotrig (area_trigger_id) |
.gps
Access: p
Description: Shows your position
Usage: .gps
.guild
Subcommand | Access | Description | Usage |
---|---|---|---|
join | m | Force joins a guild | .guild join (guild_name) |
create | m | Creates a guild. | .guild create (guild_name) |
rename | m | Renames a guild. | .guild rename (old_name) (new_name) |
listmembers | m | Lists guildmembers and their ranks | .guild members (guild_name) |
removeplayer | m | Removes a player from a guild. | .guild removeplayer (player_name) |
disband | m | Disbands the guild of your target. | .guild disband |
.help
Access: h
Description: Shows help for command
Usage: .help (command)
.instance
Subcommand | Access | Description | Usage |
---|---|---|---|
create | z | Generically instances a map that requires instancing, mapid x y z | .instance create (instancin) (map_id) (x-pos) (y-pos) (z-pos) |
reset | z | Removes instance ID x from target player | .instance reset (instance_id) |
resetall | m | Removes all instance IDs from target player. | .instance resetall |
shutdown | z | Shutdown instance with ID x (default is current instance). | .instance shutdown (instance_id) |
info | m | Gets info about instance with ID x (default is current instance). | .instance info (instance_id) |
exit | m | Exits current instance, return to entry point. | .instance exit |
invin/invis
.invincible
Access: j
Description: Toggles INVINCIBILITY (mobs won’t attack you)
Usage: .invincible [player name]
.invisible
Access: i
Description: Toggles INVINCIBILITY and INVISIBILITY
Usage: .invisible [player name]
.kick
Subcommand | Access | Description | Usage |
---|---|---|---|
account | f | Disconnects the session with account by name. | .kick account (account_name) (reason) |
ip | f | Disconnects the session by ip address. | .kick ip (ip_address) (reason) |
player | f | Disconnects the player by player name. | .kick player (player_name) (reason) |
Note: The value (reason) is optional
.kill
Access: r
Description: Kills selected unit
Usage: .kill (to kill a selected unit.) or: .kill (playername) (to kill a player with name (playername))
.logcomment
Access: 1
Description: Adds a comment to the GM log for the admins to read
Usage: .logcomment (text to log)
.lookup
Subcommand | Access | Description | Usage |
---|---|---|---|
achievement | l | Looks up achievement by name. | .lookup achievement (achievement name) |
creature | l | Looks up creature by name. | .lookup creature (creature name) |
faction | l | Looks up faction by name. | .lookup faction (faction name) |
item | l | Looks up item by name. | .lookup item (item name) |
object | l | Looks up gameobject by name. | .lookup object (gameobject name) |
quest | l | Looks up quest by title. | .lookup quest (quest title) |
skill | l | Looks up skill by name. | .lookup skill (skill name) |
spell | l | Looks up spell by name. | .lookup spell (spell name) |
.modify
Subcommand | Access | Description | Usage |
---|---|---|---|
hp | m | Modifies health points (HP) of selected target | .modify hp (value) |
mana | m | Modifies mana points (MP) of selected target. | .modify mana (value) |
rage | m | Modifies rage points of selected target. | .modify rage (value) |
energy | m | Modifies energy points of selected target. | .modify energy (value) |
runicpower | m | Modifies runic power points of selected target. | .modify runicpower (value) |
strength | m | Modifies the strength value of the selected target. | .modify strength (value) |
agility | m | Modifies the agility value of the selected target. | .modify agility (value) |
intelligence | m | Modifies the intelligence value of the selected target. | .modify int (value) |
spirit | m | Modifies the spirit value of the selected target. | .modify spirit (value) |
armor | m | Modifies the armor of selected target. | .modify armor (value) |
holy | m | Modifies the holy resistance of selected target. | .modify holy (value) |
fire | m | Modifies the fire resistance of selected target. | .modify fire (value) |
nature | m | Modifies the nature resistance of selected target. | .modify nature (value) |
frost | m | Modifies the frost resistance of selected target. | .modify frost (value) |
shadow | m | Modifies the shadow resistance of selected target. | .modify frost (value) |
arcane | m | Modifies the arcane resistance of selected target. | .modify arcane (value) |
damage | m | Modifies the damage done by the selected target. | .modify damage (value) |
ap | m | Modifies the attack power of the selected target. | .modify ap (value) |
rangeap | m | Modifies the range attack power of the selected target. | .modify rangeap (value) |
scale | m | Modifies the scale of the selected target (1 is normal scale). | .modify scale (value) |
nativedisplayid | m | Modifies the native display identifier of the target. | .modify nativedisplayid (new_displayid) |
displayid | m | Modifies the display identifier (DisplayID) of the target. | .modify displayid (display_id) |
flags | m | Modifies the flags of the selected target. | .modify flags (value) |
faction | m | Modifies the faction template of the selected target. | .modify faction (faction_id) |
dynamicflags | m | Modifies the dynamic flags of the selected target. | .modify dynamicflags (value) |
happiness | m | Modifies the happiness value of the selected pet. | .modify happiness (value) |
boundingraidius | m | Modifies the bounding radius of the selected target. | .modify boundinfradius (value) |
combatreach | m | Modifies the combat reach of the selected target. | .modify combatreach (value_in_feet) |
emotestate | m | Modifies the Unit emote state of the selected target. | .modify npcemotestate (emote_id) |
bytes0 | m | WARNING! Modifies the bytes0 entry of selected target. | .modify bytes0 (values) |
bytes1 | m | WARNING! Modifies the bytes1 entry of selected target. | .modify bytes1 (values) |
bytes2 | m | WARNING! Modifies the bytes2 entry of selected target. | .modify bytes2 (values) |
mounting
.mount
Access: m
Description: Mounts into specified modelid
Usage: .mount (model_id)
.dismount
Access: h
Description: Dismounts selected target
Usage: .dismount
.npc
Subcommand | Access | Description | Usage |
---|---|---|---|
addagent | n | .npc addagent (agent) (procEvent) (procChance) (procCount) (spellId) (spellType) (spelltargetType) (spellCooldown) (floatMisc1) (Misc2) | |
addtrainerspell | m | Adds trainer spell to trainer | .npc addtrainerspell (spell id) (training cost) (required spell id) (required player level) (delete spell id) |
set | 0 | Shows set subcommands | .npc set |
vendoradditem | n | Adds to vendor | .npc vendoradditem (item_entry) (count) |
vendorremoveitem | n | Removes from vendor. | .npc vendorremoveitem (item_entry) |
delete | n | Deletes targetd mob from world. | .npc delete .npc delete 1 (removes creature from creature_spawns table). |
info | n | Displays information of the targeted npc. | .npc info |
listAgent | n | .npc listAgent | |
say | n | Makes selected mob say text (text). | .npc say (text) |
yell | n | Makes selected mob yell text (text). | .npc yell (Text) |
come | n | Makes npc move to your position | .npc come |
return | n | Returns ncp to spawnpoint. | .npc return |
spawn | n | Spawns npc of entry (id) | .npc spawn |
respawn | n | Respawns a dead npc from its corpse. | .respawn |
possess | n | Possess an npc (mind control) | .npc possess |
unpossess | n | Unpossess any currently possessed npc. | .npc unpossess |
select | n | selects npc closest | .npc select |
follow | m | Sets selected npc to follow you | .npc npcfollow |
stopfollow | m | Sets npc to not follow anything | .npc nullfollow |
listloot | m | displays possible loot for the selected NPC. | .npc listloot (quality_id) |
cast | n | Makes the selected NPC cast this spell. | .npc cast (spellid) |
.npc set
Subcommand | Access | Description | Usage |
---|---|---|---|
canfly | n | Toggles selected NPC CanFly state | .npc set canfly (save) |
emote | n | Sets emote state of the targeted npc. | .npc set emote (emote_id) (sets emote temporarily) .npc set emote (emote) |
equip | m | Equipping selected npc. | .npc set equip (slot) (itemid) (to equip item) .npc set equip (slot) 0 (to remove equiped item) Slots: 0 =melee, 1 = offhand, 2 = ranged |
formationmaster | m | Sets formation master. | .npc set formationmaster to you |
flags | m | Change flags for creature spawn. You may dclear your cache. | .npc set flags (flags) .npc set flags (flags) |
phase | n | Sets phase of selected creature. | .npc set (phase) .npc set phase (phase) |
standstate | m | Change standstate for creature spawn. | .npc set standstate (standstate) .npc set standstate (standstate) |
.pet
Subcommand | Access | Description | Usage |
---|---|---|---|
create | m | Creates a pet with (entry). | .pet create (entry_id) |
dismiss | m | Dismisses selected pet. | .pet dismiss |
rename | m | Renames a selected. | .pet rename (name) |
removespell | m | Removes pet spell for selected pet. | .pet removespell (spell_id) |
setlevel | m | Sets pet level of selected pet. | .pet setlevel (level) |
.playerinfo
Access: m
Description: Displays informations about the selected or given character
Usage: .playerinfo [player name]
.quest
Subcommand | Access | Description | Usage |
---|---|---|---|
addboth | 2 | Add quest (id) to the targeted NPC as start & finish | .quest addboth (questid) |
addfinish | 2 | Add quest (id) to the targeted NPC as finisher | .quest addfinish (questid) |
addstart | 2 | Add quest (id) to the targeted NPC as starter | .quest addstart (questid) |
delboth | 2 | Delete quest (id) from the targeted NPC as start & finish | .quest delboth (questid) |
delfinish | 2 | Delete quest (id) from the targeted NPC as finisher | .quest delfinish (questid) |
delstart | 2 | Delete quest (id) from the targeted NPC as starter | .quest delstart (questid) |
complete | 2 | Complete/Finish quest (id) | .quest complete (questid) |
fail | 2 | Fail quest (id) | .quest fail (questid) |
finisher | 2 | Lookup quest finisher for quest (id) | .quest finisher (questid) |
item | 2 | Lookup itemid necessary for quest (id) | .quest item (questid) |
list | 2 | Lists the quests for the npc (id) | .quest list (npc entry_id) |
load | 2 | Loads quests from database | .quest load |
giver | 2 | Lookup quest giver for quest (id) | .quest giver (questid) |
remove | 2 | Removes the quest (id) from the targeted player | .quest remove (questid) |
reward | 2 | Shows reward for quest (id) | .quest reward (questid) |
status | 2 | Lists the status of quest (id) | .quest status (questid) |
start | 2 | Starts quest (id) | .quest start (questid) |
startspawn | 2 | Port to spawn location for quest (id) (starter) | .quest startspawn (questid) |
finishspawn | 2 | Port to spawn location for quest (id) (finisher) | .quest finishspawn (questid) |
.recall
Subcommand | Access | Description | Usage |
---|---|---|---|
list | q | List all recall locations. | .recal list |
add | q | Add current position to recall location | .recal add (recal_name) |
del | q | Remove a recall location by name | .recal del (recal_name) |
port | q | Ports you to recalled location | .recal port (recal_name) |
portplayer | m | Ports specified player to a recalled location | .recal portplayer (playername) |
portus | m | Ports you and the targeted character to recalled location | .recal portus (recal_name) |
.revive
Access: r
Description: Revives you, or a selected player
Usage: .revive (revives target or self) or .revive (playername) (revives player with name (playername))
root/unroot
.root
Access: b
Description: Roots the target
Usage: .root
.unroot
Access: b
Description: Unroots the target
Usage: .unroot
.server
Subcommand | Access | Description | Usage |
---|---|---|---|
setmotd | m | Sets MOTD text. | .server setmotd (text) |
rehash | z | Reloads config file. | .server rehash |
reloadtable | m | Do not use this command on a productive server!! | .server reloadtable (table_name) |
shutdown | z | Initiates server shutdown in (x) seconds (30 by default). | .server shutdown (seconds) |
restart | z | Initiates server restart in (x) seconds (30 by default). | .server restart (seconds) |
cancelshutdown | z | Cancels a Server Restart/Shutdown. | .server cancelshutdown |
save | s | Save’s targeted character | .server save |
saveall | s | Save’s all online characters | .server saveall |
info | 0 | Server info (Onlinetime, max online players,…) | .server info |
.server reloadtable
NOTE: Do not use these commands on a productive server!!!
Subcommand | Access | Description | Usage |
---|---|---|---|
gameobjects | z | Reload gameobjets | |
creatures | z | Reload creatures | |
areatriggers | z | Reload areatriggers table | |
command_overrides | z | Reload command_overrides table | |
fishing | z | Reload fishing table | |
gossip_menu_option | z | Reload gossip_menu_option table | |
graveyards | z | Reload graveyards table | |
items | z | Reload items table | |
itempages | z | Reload itempages table | |
npc_script_text | z | Reload npc_script_text table | |
npc_text | z | Reload npc_text table | |
pet_level_abilities | z | Reload pet_level_abilities table | |
player_xp_for_level | z | Reload player_xp_for_level table | |
points_of_interest | z | Reload points_of_interest table | |
quests | z | Reload quests table | |
teleport_coords | z | Reload teleport_coords table | |
worldbroadcast | z | Reload worldbroadcast table | |
worldmap_info | z | Reload worldmap_info table | |
worldstring_tables | z | Reload worldstring_tables table | |
zoneguards | z | Reload zoneguards table |
.ticket
Subcommand | Access | Description | Usage |
---|---|---|---|
list | c | Shows all active tickets | .ticket list |
listall | c | Shows all tickets in the database | .ticket listall |
get | c | Returns the content of the specified ID | .ticket get (ticketID) |
close | c | Close ticket with specified ID | .ticket close (ticketID) (comment) |
delete | a | Delete ticket by specified ID | .ticket delete (ticketID) |
teleport and summon
Subcommand | Access | Description | Usage |
---|---|---|---|
appear | v | You appear at the chosen character position. | .appear (char_name) |
summon | v | Summons character by name to your position | .summon (char_name) |
worldport | v | Ports you to given map and coordination | .worldport (map_id) (x-position) (y-position) (z-position) |
.transport
Subcommand | Access | Description | Usage |
---|---|---|---|
info | m | Displays the current transport info | .transport info |
spawn | m | Spawns transport with entry/period in current instance | .transport spawn (entry:u32) (period:u32 time in ms) |
start | m | Force starts the current transport | .transport start |
stop | m | Force stops the current transport | .transport stop |
getperiod | m | Displays the current transport period in ms | .transport getperiod |
.vehicle
Subcommand | Access | Description | Usage |
---|---|---|---|
ejectpassenger | m | Ejects the passenger from the specified seat | .vehicle ejectpassenger (seat_id) |
ejectallpassengers | m | Ejects all passengers from targeted vehicle | .vehicle ejectallpassengers |
installaccessories | m | Installs the accessories for the selected vehicle | .vehicle installaccessories |
removeaccessories | m | Removes the accessories of the selected vehicle | .vehicle removeaccessories |
addpassenger | m | Adds a new NPC passenger to the vehicle | .vehicle addpassenger (npc_entry) |
.waypoint
Subcommand | Access | Description | Usage |
---|---|---|---|
add | w | Add wp at current pos to selected NPC. | .waypoint add |
show | w | Show wp’s for selected creature | .waypoint show |
hide | w | Hide wp’s for selected creature | .waypoint hide |
delete | w | Delete selected wp | .waypoint delete |
deleteall | w | Delete all waypoints of the selected NOC. | .waypoint deleteall |