playercreateinfo_items
This table contains the custom applied items for new created players.
Structure
Field | Type | Default | Comment |
---|---|---|---|
build | smallint(6) | 12340 | key |
race | smallint(6) | 0 | key |
class | smallint(6) | 0 | key |
protoid | mediumint(10) | 0 | |
slotid | tinyint(3) | 0 | |
amount | tinymint(3) | 0 |
build
Build number used by AE to determine if the data is for our current compiled version.
race
…
class
…
protoid
The item entry ID from item_properties table.
slotid
The slot ID of the character:
0 = head 1 = neck 2 = shoulder 3 = shirt 4 = chest 5 = waist 6 = legs 7 = feet 8 = wrists 9 = gloves 10 = finger1 11 = finger2 12 = trinket1 13 = trinket2 14 = back 15 = main hand 16 = off hand 17 = ranged 18 = tabard
19 - 22 = inventory bag slots (the 4 bagslots without the main backpack) 23 - 39 = inventory backpack slot (main backpack) 67 - 73 = bankslots 86 - 118 = keyring
amount
ATTENTION: You can’t use a value > “1” on the playerslots (You cant stack two shoulders on you).