playercreateinfo_items

This table contains the items for new created players.

Structure

Field Type Default Comment
indexid tinyint(3) 0 key
build smallint(6) 12340 key
protoid mediumint(10) 0  
slotid tinyint(3) 0  
amount tinymint(3) 0  

indexid

The entry ID from playercreateinfo table.

build

Build number used by AE to determine if the data is for our current compiled version.

protoid

The item entry ID from item_properties table.

slotid

The slot ID of the character:

0 = head
1 = neck
2 = shoulder
3 = shirt
4 = chest
5 = waist
6 = legs
7 = feet
8 = wrists
9 = gloves
10 = finger1
11 = finger2
12 = trinket1
13 = trinket2
14 = back
15 = main hand
16 = off hand
17 = ranged
18 = tabard
19 - 22 = inventory bag slots (the 4 bagslots without the main backpack)
23 - 39 = inventory backpack slot (main backpack)
67 - 73 = bankslots
86 - 118 = keyring

amount

ATTENTION: You can’t use a value > “1” on the playerslots ( You cant stack two shoulders on you :-) )