loot_pickpocketing
This table contains the loots for pick pocket creatures.
Structure
Field | Type | Default | Comment |
---|---|---|---|
entryid | int(10) | 0 | |
itemid | int(11) | 0 | |
normal10percentchance | float(5) | 0.00 | Floating? Really? |
normal25percentchance | float(5) | 0.00 | |
heroic10percentchance | float(5) | 0.00 | |
heroic25percentchance | float(5) | 0.00 | |
mincount | int(10) | 0 | |
maxcount | int(10) | 0 |
entryid
The Entry ID of the zone from creature_properties.
itemid
The Entry ID of the Item that will drop, from item_properties.
normal10percentchance
The percent chance (1 - 100) you have of getting the item from Normal 10-mode.
normal25percentchance
The percent chance (1 - 100) you have of getting the item from Normal 25-mode.
heroic10percentchance
The percent chance (1 - 100) you have of getting the item from Heroic 10-mode.
heroic25percentchance
The percent change (1 - 100) you have of getting the item from Heroic 25-mode.
mincount
The minimum amount of the Item that will drop.
maxcount
The maximum amount of the Item that will drop.