npc_script_text
This table is ONLY for scripted npcs (in the core scripts!). This table contains the npc say text for special scripts.
Structure
Field | Type | Default | Comment |
---|---|---|---|
entry | int(10) | auto num | |
text | longtext | ||
creature_entry | mediumint(8) | 0 | (not used) |
id | tinyint(3) | 0 | (not used) |
type | tinyint(3) | 0 | |
language | int(10) | 0 | |
probability | float | 0 | (not used) |
emote | mediumint(8) | 0 | |
duration | mediumint(8) | 0 | |
sound | mediumint(8) | 0 | |
broadcast_id | mediumint(6) | 0 | (not used) |
entry
The unique entry ID for this text.
text
The text.
creature_entry
The creature entry ID from creature_properties table.
id
The id of this Text (creature_entry + id = unique) not used at the moment.
type
The SAY type.
... 12 = CHAT_MSG_MONSTER_SAY 13 = CHAT_MSG_MONSTER_PARTY 14 = CHAT_MSG_MONSTER_YELL 15 = CHAT_MSG_MONSTER_WHISPER ...
language
The language…
0 = Universal (Everyone understand) 1 = Orcish 2 = Darnassian 3 = Taurahe 6 = Dwarvish 7 = Common 8 = Demonic 9 = Titan 10 = Thalassian 11 = Draconic 12 = Kalimag 13 = Gnomish 14 = Troll 33 = Gutterspeak 35 = Draenei 36 = Zombie
probability
The chance in percent.
emote
The emote id on say this text.
duration
The duration when the emote is shown in ms.
sound
The sound to send to players by saying.
broadcast_id
Link to the broadcast text id.