playercreateinfo_items

This table contains the custom applied items for new created players.

Structure

Field Type Default Comment
build smallint(6) 12340 key
race smallint(6) 0 key
class smallint(6) 0 key
protoid mediumint(10) 0  
slotid tinyint(3) 0  
amount tinymint(3) 0  

build

Build number used by AE to determine if the data is for our current compiled version.

race

class

protoid

The item entry ID from item_properties table.

slotid

The slot ID of the character:

0 = head
1 = neck
2 = shoulder
3 = shirt
4 = chest
5 = waist
6 = legs
7 = feet
8 = wrists
9 = gloves
10 = finger1
11 = finger2
12 = trinket1
13 = trinket2
14 = back
15 = main hand
16 = off hand
17 = ranged
18 = tabard
19 - 22 = inventory bag slots (the 4 bagslots without the main backpack)
23 - 39 = inventory backpack slot (main backpack)
67 - 73 = bankslots
86 - 118 = keyring

amount

ATTENTION: You can’t use a value > “1” on the playerslots (You cant stack two shoulders on you).