Lua GetPlayer
Description
Syntax
pPlayer = GetPlayer(string[case sensitiv] Playername)
Player | Object. |
false | if player not exist. |
Usage/Example
function TimedEvent()
local pPlayer = GetPlayer("Syke")
if (pPlayer) then
pPlayer:SendBroadcastMessage("Hello, Syke!")
end
end
RegisterTimedEvent("TimedEvent", 30000, 1) -- time in ms