Lua DeMorph
Description
This function resets your display ID back to your default display.
Usage/Example
function On_Gossip(unit, event, plr)
unit:GossipCreateMenu(50, plr, 0)
unit:GossipMenuAddItem(0, "Demorph!", 1, 0)
unit:GossipSendMenu(plr)
end
function Gossip_Submenus(unit, event, plr, id, intid, code)
if(intid == 1) then
plr:DeMorph()
plr:SendBroadcastMessage("You have now been demorphed!")
plr:GossipComplete()
end
end
RegisterUnitGossipEvent(NPCID, 1, "On_Gossip")
RegisterUnitGossipEvent(NPCID, 2, "Gossip_Submenus")