Lua GetAddTank
Description
This method returns the Unit that has the second most threat on the Unit’s AI (Threat) table. It returns a pointer to that Unit - therefore you can invoke methods upon it.
Example/Usage
-- This script will check if the person with the second highest threat on the AI table and will kill it if it is within 7 yards of the Unit.
function OnAIUpdate(pUnit)
if pUnit:GetAddTank() then
if pUnit:GetAddTank():GetDistanceYards(pUnit) < 7 then
pUnit:CastSpellOnTarget(5, pUnit:GetAddTank())
end
end
end