Lua GetCoinage

Description

Returns the amount of copper a player has.

Gold/Silver/Copper Example

100 Copper 1 Silver
1000 Copper (1k) 10 Silver
10000 Copper (10k) 1 Gold
100000 Copper (100k) 10 Gold
1000000 Copper (1M) 100 Gold

10 Gold 53 Silver 14 Copper = 105314

Usage/Example

function DealCost(player)
  if (intid == 1) and (player:GetCoinage() >= 5000000) then -- its in copper, and this is 500g
    player:DealGoldCost(5000000) -- takes the gold in copper
  -- then do whatever you want in here.
  elseif (player:GetCoinage() < 5000000) then
    player:SendAreaTriggerMessage("you do not have enough gold!")
  end
end