Lua GetEntry

Description

Returns the entry ID of the unit. Works for NPC as well as for GO

Syntax

entry = pUnit:GetEntry()

Usage/Example

function CheckUnits(pUnit)
  for k, pFriend in pairs(pUnit:GetInRangeFriends()) do
    if(pFriend:GetEntry()==101) and (pFriend ~= nil) then
      pFriend:SendChatMessage(12, 0, "You found me!")
    end
  end
end

Checks to see if any unit with the entry 101 is nearby, if there is the unit will say “You found me!”.