Lua GetGroupLeader
Description
Returns a object of the player’s group leader.
Syntax
pLeader = pPlayer:GetGroupLeader()
Usage/Example
function NPC_GossipHello(pUnit, event, pPlayer)
if (pPlayer:IsInGroup()) then
pUnit:GossipCreateMenu(100, pPlayer, 0)
if (pPlayer:GetName() == pPlayer:GetGroupLeader():GetName()) then
pUnit:GossipMenuAddItem(0, "My companions are all accounted for, Muradin. Let's go!", 5, 0)
else
pUnit:GossipMenuAddItem(0, "I'm not the raid leader...", 6, 0)
end
pUnit:GossipSendMenu(pPlayer)
end
end
RegisterUnitGossipEvent(50006, 1, NPC_GossipHello)