Lua GetMapId
Description
Returns the Unit’s map ID.
Usage/Example
function CheckMapId(event, player)
if(player:GetMapId()==1) then
player:SendBroadcastMessage("You are in Kalimdor!")
end
end
RegisterServerHook(4, "CheckMapId")
Returns the Unit’s map ID.
function CheckMapId(event, player)
if(player:GetMapId()==1) then
player:SendBroadcastMessage("You are in Kalimdor!")
end
end
RegisterServerHook(4, "CheckMapId")