Lua GetQuestObjectiveCompletion
Usage/Example
function Creature_OnDeath(pUnit, event, pKiller)
if (player:GetQuestObjectiveCompletion(1337, 0) == 0) then
player:AdvanceQuestObjective(1337, 0)
end
end
function Creature_OnDeath(pUnit, event, pKiller)
if (player:GetQuestObjectiveCompletion(1337, 0) == 0) then
player:AdvanceQuestObjective(1337, 0)
end
end