Lua GetUInt32Value
Description
Returns the UInt32Value for a unit.
Usage/Example
UNIT_FIELD_FLAGS_2 = 0x0006 + 0x0035
function ChangeFlags(unit)
local Flags = unit:GetUInt32Value(UNIT_FIELD_FLAGS_2)
if(Flags == 2) then
unit:SetUInt32Value(UNIT_FIELD_FLAGS_2, 0)
end
end