Lua HasNegativeAura

Description

HasNegativeAura() is similar to :HasAura() but with :HasNegativeAura() or :HasPositiveAura you can know if a spell is negative or positive on a player or a unit.

Usage/Example

if player:HasNegativeAura(15007) == true then                                  -- 15007 = Resurrection Sickness
player:SendBroadcastMessage("You are afflicted of Resurrection Sickness.")

This script would check of the player has Resurrection Sickness and if it’s true it would say it to the player.