Lua SetLevel
Description
Sets the players level to the # indicated.
Usage/Example
function SetPlayerLevel(player)
if(player:GetPlayerLevel()==79) then
player:SetLevel(player:GetPlayerLevel()+1)
end
end
Sets the players level to the # indicated.
function SetPlayerLevel(player)
if(player:GetPlayerLevel()==79) then
player:SetLevel(player:GetPlayerLevel()+1)
end
end