Information About ALE (AscEmu LuaEngine)

Lua is a powerful, fast, lightweight, embeddable scripting language.
Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics.
Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.

Because Lua can easily be embedded into applications, it is frequently used in games, such as World of Warcraft, Far Cry, Baldur’s Gate, Garry’s Mod and Warhammer titles.

API Documentation

Information About the typical function names:

Basic Lua

Register Events and Server Hooks

GameObject Methods

Unit Methods

Spell Methods

Aura Methods

Global Methods

Key Terminology

You may find some of these terms within the Wiki pages.

Unit: A Creature or Player.
Creature: A Mob/ile Unit. Also known as an NPC - Non-player character
Gossip: Menus that allow you to interact with the Player.
Phase: A unique instance of the Game World.
Method: Also commonly known as a Function or Command. This is the correct word for it - Method adopts a more Object-Orientated view on Lua, which is what we want.
Function: A block of code in Lua.
Command: Usually assumed to be any Lua Method, it is incorrect terminology. It is not a command.
Statement: A piece of code that performs a single action.
Expression: A statement that evaluates true or false.